同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc3aec2b4c3b1c28ec2bdc2bec3a7c28ec2bec386c3aac2bec2b6c3a9c3a8c28ec2bbc3aac380c385c2ae | ïî´ñ½¾ç¾Ã꾶éèÂȐÃà ® |
SJIS-WIN | c3afc3aec2b4c3b1c28ec2bdc2bec3a7c28ec2bec386c3aac2bec2b6c3a9c3a8c28ec2bbc3aac380c385c2ae | テッテョツエテアツ篠スツセテァツ篠セテ?ェツセツカテゥティツ篠サテェテ?テ?ョ |
EUC-JP | c3afc3aec2b4c3b1c28ec2bdc2bec3a7c28ec2bec386c3aac2bec2b6c3a9c3a8c28ec2bbc3aac380c385c2ae | 誰樽卒単?遜他巽?他?棚他其辿竪?損棚??速 |
UTF-8 | c3afc3aec2b4c3b1c28ec2bdc2bec3a7c28ec2bec386c3aac2bec2b6c3a9c3a8c28ec2bbc3aac380c385c2ae | ïî´ñ½¾ç¾Æ꾶éè»êÀÅ® |
UHC | c3afc3aec2b4c3b1c28ec2bdc2bec3a7c28ec2bec386c3aac2bec2b6c3a9c3a8c28ec2bbc3aac380c385c2ae | 챦챤쨈챰혦쩍쩐챌혦쩐횈챗쩐쨋챕챔혦쨩챗?횇짰 |