同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b4c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b44d | ïë³ñà ¸ð»Â´ïë³ñà ¸ð»Â´M |
SJIS-WIN | c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b4c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b44d | テッテォツ篠ウテアテ?ツ篠クテーツサツ篠エテッテォツ篠ウテアテ?ツ篠クテーツサツ篠エM |
EUC-JP | c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b4c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b44d | 誰谷?続単??存丹損?卒誰谷?続単??存丹損?卒M |
UTF-8 | c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b4c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b44d | ïë³ñà¸ð»´ïë³ñà¸ð»´M |
UHC | c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b4c3afc3abc28ec2b3c3b1c3a0c28ec2b8c3b0c2bbc28ec2b44d | 챦챘혦쨀챰횪혦쨍챨쨩혦쨈챦챘혦쨀챰횪혦쨍챨쨩혦쨈M |