同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2bec283c3afc2bdc2bbc3afc2bec282c3afc2bdc2bec3afc2bec282c3a7c2afc2a0c3afc2bdc2ac704d | ï¾Âï½»ï¾Âï½¾ï¾Â篠ャpM |
SJIS-WIN | c3afc2bec283c3afc2bdc2bbc3afc2bec282c3afc2bdc2bec3afc2bec282c3a7c2afc2a0c3afc2bdc2ac704d | テッツセツεッツスツサテッツセツづッツスツセテッツセツづァツッツ?テッツスツャpM |
EUC-JP | c3afc2bec283c3afc2bdc2bbc3afc2bec282c3afc2bdc2bec3afc2bec282c3a7c2afc2a0c3afc2bdc2ac704d | 誰他?誰遜損誰他?誰遜他誰他?巽俗?誰遜測pM |
UTF-8 | c3afc2bec283c3afc2bdc2bbc3afc2bec282c3afc2bdc2bec3afc2bec282c3a7c2afc2a0c3afc2bdc2ac704d | ï¾ï½»ï¾ï½¾ï¾ç¯ ャpM |
UHC | c3afc2bec283c3afc2bdc2bbc3afc2bec282c3afc2bdc2bec3afc2bec282c3a7c2afc2a0c3afc2bdc2ac704d | 챦쩐혘챦쩍쨩챦쩐혗챦쩍쩐챦쩐혗챌짱혻챦쩍짭pM |