同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2bdc2bec3afc2bdc2adc3a5c2aec29fc3afc2bdc2bec3afc2bdc2acc3a8c2bbc2b8c3a6c2b2c2bb | ï½¾ï½Âå®Âセャ軸治 |
SJIS-WIN | c3afc2bdc2bec3afc2bdc2adc3a5c2aec29fc3afc2bdc2bec3afc2bdc2acc3a8c2bbc2b8c3a6c2b2c2bb | テッツスツセテッツスツュテ・ツョツ淌ッツスツセテッツスツャティツサツクテヲツイツサ |
EUC-JP | c3afc2bdc2bec3afc2bdc2adc3a5c2aec29fc3afc2bdc2bec3afc2bdc2acc3a8c2bbc2b8c3a6c2b2c2bb | 誰遜他誰遜足奪速?誰遜他誰遜測竪損存脱族損 |
UTF-8 | c3afc2bdc2bec3afc2bdc2adc3a5c2aec29fc3afc2bdc2bec3afc2bdc2acc3a8c2bbc2b8c3a6c2b2c2bb | ï½¾ï½å®ï½¾ï½¬è»¸æ²» |
UHC | c3afc2bdc2bec3afc2bdc2adc3a5c2aec29fc3afc2bdc2bec3afc2bdc2acc3a8c2bbc2b8c3a6c2b2c2bb | 챦쩍쩐챦쩍짯책짰혺챦쩍쩐챦쩍짭챔쨩쨍챈짼쨩 |