同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3afc2bdc2bec3afc2bdc2acc3a8c2a5c283c3a8c2bec29e | ï½¾ï½Âå®Âセャè¥Âè¾ |
SJIS-WIN | c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3afc2bdc2bec3afc2bdc2acc3a8c2a5c283c3a8c2bec29e | テッツスツセテッツスツュテ・ツョツ催ッツスツセテッツスツャティツ・ツεィツセツ |
EUC-JP | c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3afc2bdc2bec3afc2bdc2acc3a8c2a5c283c3a8c2bec29e | 誰遜他誰遜足奪速?誰遜他誰遜測竪促?竪他? |
UTF-8 | c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3afc2bdc2bec3afc2bdc2acc3a8c2a5c283c3a8c2bec29e | ï½¾ï½å®ï½¾ï½¬è¥è¾ |
UHC | c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3afc2bdc2bec3afc2bdc2acc3a8c2a5c283c3a8c2bec29e | 챦쩍쩐챦쩍짯책짰혥챦쩍쩐챦쩍짭챔짜혘챔쩐혷 |