同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3a6c2b2c2bbc3a8c2adc298c3afc2bdc2bec3afc2bdc2a4c3a9c29bc2ab55セュ宍治識セ、雫U
SJIS-WINc3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3a6c2b2c2bbc3a8c2adc298c3afc2bdc2bec3afc2bdc2a4c3a9c29bc2ab55テッツスツセテッツスツュテ・ツョツ催ヲツイツサティツュツ佚ッツスツセテッツスツ、テゥツ崢ォU
EUC-JPc3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3a6c2b2c2bbc3a8c2adc298c3afc2bdc2bec3afc2bdc2a4c3a9c29bc2ab55誰遜他誰遜足奪速?脱族損竪足?誰遜他誰遜造辿?束U
UTF-8c3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3a6c2b2c2bbc3a8c2adc298c3afc2bdc2bec3afc2bdc2a4c3a9c29bc2ab55セュ宍治識セ、雫U
UHCc3afc2bdc2bec3afc2bdc2adc3a5c2aec28dc3a6c2b2c2bbc3a8c2adc298c3afc2bdc2bec3afc2bdc2a4c3a9c29bc2ab55챦쩍쩐챦쩍짯책짰혥챈짼쨩챔짯혱챦쩍쩐챦쩍짚챕혴짬U