同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2bdc2a2c3afc2bdc2aec3afc2bdc2a9c3aec293c289c3afc2bdc2aec3afc2bdc2a8c3afc2bdc2ad4d | 「ョゥîÂÂョィï½ÂM |
SJIS-WIN | c3afc2bdc2a2c3afc2bdc2aec3afc2bdc2a9c3aec293c289c3afc2bdc2aec3afc2bdc2a8c3afc2bdc2ad4d | テッツスツ「テッツスツョテッツスツゥテョツ督嘉ッツスツョテッツスツィテッツスツュM |
EUC-JP | c3afc2bdc2a2c3afc2bdc2aec3afc2bdc2a9c3aec293c289c3afc2bdc2aec3afc2bdc2a8c3afc2bdc2ad4d | 誰遜蔵誰遜速誰遜息樽??誰遜速誰遜即誰遜足M |
UTF-8 | c3afc2bdc2a2c3afc2bdc2aec3afc2bdc2a9c3aec293c289c3afc2bdc2aec3afc2bdc2a8c3afc2bdc2ad4d | 「ョゥîョィï½M |
UHC | c3afc2bdc2a2c3afc2bdc2aec3afc2bdc2a9c3aec293c289c3afc2bdc2aec3afc2bdc2a8c3afc2bdc2ad4d | 챦쩍짖챦쩍짰챦쩍짤챤혫혟챦쩍짰챦쩍짢챦쩍짯M |