同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a8c2a2c3a8c2bec29ec3a9c29cc293c3a5c28fc2b1c3a8c2a9c2b9c3afc2bec29ec3a9c2aac2bcc3afc2bdc2be諸辞霓叱詹゙骼セ
SJIS-WINc3afc2a8c2a2c3a8c2bec29ec3a9c29cc293c3a5c28fc2b1c3a8c2a9c2b9c3afc2bec29ec3a9c2aac2bcc3afc2bdc2beテッツィツ「ティツセツ榲ゥツ慊禿・ツ渉アティツゥツケテッツセツ榲ゥツェツシテッツスツセ
EUC-JPc3afc2a8c2a2c3a8c2bec29ec3a9c29cc293c3a5c28fc2b1c3a8c2a9c2b9c3afc2bec29ec3a9c2aac2bcc3afc2bdc2be誰即蔵竪他?辿??奪?賊竪息孫誰他?辿捉村誰遜他
UTF-8c3afc2a8c2a2c3a8c2bec29ec3a9c29cc293c3a5c28fc2b1c3a8c2a9c2b9c3afc2bec29ec3a9c2aac2bcc3afc2bdc2be諸辞霓叱詹゙骼セ
UHCc3afc2a8c2a2c3a8c2bec29ec3a9c29cc293c3a5c28fc2b1c3a8c2a9c2b9c3afc2bec29ec3a9c2aac2bcc3afc2bdc2be챦짢짖챔쩐혷챕혵혫책혧짹챔짤쨔챦쩐혷챕짧쩌챦쩍쩐