同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a8c29fc3afc2bdc2b0c3a8c2b1c290c3afc2bdc2bbc3a8c2a8c292c3afc2bdc2a9c3a8c2b1c290c3afc2bdc2bb4d﨟ー豐サ訒ゥ豐サM
SJIS-WINc3afc2a8c29fc3afc2bdc2b0c3a8c2b1c290c3afc2bdc2bbc3a8c2a8c292c3afc2bdc2a9c3a8c2b1c290c3afc2bdc2bb4dテッツィツ淌ッツスツーティツアツ静ッツスツサティツィツ津ッツスツゥティツアツ静ッツスツサM
EUC-JPc3afc2a8c29fc3afc2bdc2b0c3a8c2b1c290c3afc2bdc2bbc3a8c2a8c292c3afc2bdc2a9c3a8c2b1c290c3afc2bdc2bb4d誰即?誰遜属竪賊?誰遜損竪即?誰遜息竪賊?誰遜損M
UTF-8c3afc2a8c29fc3afc2bdc2b0c3a8c2b1c290c3afc2bdc2bbc3a8c2a8c292c3afc2bdc2a9c3a8c2b1c290c3afc2bdc2bb4d﨟ー豐サ訒ゥ豐サM
UHCc3afc2a8c29fc3afc2bdc2b0c3a8c2b1c290c3afc2bdc2bbc3a8c2a8c292c3afc2bdc2a9c3a8c2b1c290c3afc2bdc2bb4d챦짢혺챦쩍째챔짹혨챦쩍쨩챔짢혪챦쩍짤챔짹혨챦쩍쨩M