同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a7c2b1c3acc296c28fc3abc2a0c2abc3a4c2bfc2b8c3abc2a1c29bc3acc29ec2bcc3afc2bdc281c3a7c2aec28f隣얏렫俸롛잼a箏
SJIS-WINc3afc2a7c2b1c3acc296c28fc3abc2a0c2abc3a4c2bfc2b8c3abc2a1c29bc3acc29ec2bcc3afc2bdc281c3a7c2aec28fテッツァツアテャツ鳴湘ォツ?ツォテ、ツソツクテォツ。ツ崚ャツ楪シテッツスツ?ァツョツ
EUC-JPc3afc2a7c2b1c3acc296c28fc3abc2a0c2abc3a4c2bfc2b8c3abc2a1c29bc3acc29ec2bcc3afc2bdc281c3a7c2aec28f誰則賊狸??谷?束辰多存谷臓?狸?村誰遜?巽速?
UTF-8c3afc2a7c2b1c3acc296c28fc3abc2a0c2abc3a4c2bfc2b8c3abc2a1c29bc3acc29ec2bcc3afc2bdc281c3a7c2aec28f隣얏렫俸롛잼a箏
UHCc3afc2a7c2b1c3acc296c28fc3abc2a0c2abc3a4c2bfc2b8c3abc2a1c29bc3acc29ec2bcc3afc2bdc281c3a7c2aec28f챦짠짹챙혯혧챘혻짬채쩔쨍챘징혴챙혷쩌챦쩍혖챌짰혧