同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a7c28cc3aac2b2c2b9c3abc280c2b1c3a4c2b8c280c3afc2bdc288c3acc290c2b8c3a9c296c2b1c3acc285c283琉겹뀱一h쐸閱셃
SJIS-WINc3afc2a7c28cc3aac2b2c2b9c3abc280c2b1c3a4c2b8c280c3afc2bdc288c3acc290c2b8c3a9c296c2b1c3acc285c283テッツァツ古ェツイツケテォツ?ツアテ、ツクツ?テッツスツ暗ャツ青クテゥツ鳴アテャツ?
EUC-JPc3afc2a7c28cc3aac2b2c2b9c3abc280c2b1c3a4c2b8c280c3afc2bdc288c3acc290c2b8c3a9c296c2b1c3acc285c283誰則?棚族孫谷?賊辰存?誰遜?狸?存辿?賊狸??
UTF-8c3afc2a7c28cc3aac2b2c2b9c3abc280c2b1c3a4c2b8c280c3afc2bdc288c3acc290c2b8c3a9c296c2b1c3acc285c283琉겹뀱一h쐸閱셃
UHCc3afc2a7c28cc3aac2b2c2b9c3abc280c2b1c3a4c2b8c280c3afc2bdc288c3acc290c2b8c3a9c296c2b1c3acc285c283챦짠혣챗짼쨔챘?짹채쨍?챦쩍혞챙혨쨍챕혯짹챙혚혘