同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a8c2a2c281c3a3c28fc289c3abc2a0c2a7c3afc2a6c28c | 樂ë¸뱮è¢ÂãÂÂ렧裂|
SJIS-WIN | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a8c2a2c281c3a3c28fc289c3abc2a0c2a7c3afc2a6c28c | テッツヲツソテォツ?クテォツアツョティツ「ツ?」ツ渉嘉ォツ?ツァテッツヲツ |
EUC-JP | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a8c2a2c281c3a3c28fc289c3abc2a0c2a7c3afc2a6c28c | 誰側多谷?存谷賊速竪蔵?達??谷?則誰側? |
UTF-8 | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a8c2a2c281c3a3c28fc289c3abc2a0c2a7c3afc2a6c28c | 樂ë¸ë±®è¢ãë §ï¦ |
UHC | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a8c2a2c281c3a3c28fc289c3abc2a0c2a7c3afc2a6c28c | 챦짝쩔챘혖쨍챘짹짰챔짖혖찾혧혟챘혻짠챦짝혣 |