同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a7c28cc2bfc3abc297c2adc3abc2aac2bac3a7c299c2b2 | 樂ë¸뱮ç¿ëÂÂ몺ç² |
SJIS-WIN | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a7c28cc2bfc3abc297c2adc3abc2aac2bac3a7c299c2b2 | テッツヲツソテォツ?クテォツアツョテァツ個ソテォツ猟ュテォツェツコテァツ卍イ |
EUC-JP | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a7c28cc2bfc3abc297c2adc3abc2aac2bac3a7c299c2b2 | 誰側多谷?存谷賊速巽?多谷?足谷捉尊巽?族 |
UTF-8 | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a7c28cc2bfc3abc297c2adc3abc2aac2bac3a7c299c2b2 | 樂ë¸ë±®ç¿ëëªºç² |
UHC | c3afc2a6c2bfc3abc281c2b8c3abc2b1c2aec3a7c28cc2bfc3abc297c2adc3abc2aac2bac3a7c299c2b2 | 챦짝쩔챘혖쨍챘짹짰챌혣쩔챘혰짯챘짧쨘챌혲짼 |