同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a6c2bbc3abc2b3c29fc3abc296c2b5c3a7c2afc280c3abc2a9c2a9c3acc2aec2b5c3a8c296c294c3adc293c295僚볟떵節멩쮵薔퓕
SJIS-WINc3afc2a6c2bbc3abc2b3c29fc3abc296c2b5c3a7c2afc280c3abc2a9c2a9c3acc2aec2b5c3a8c296c294c3adc293c295テッツヲツサテォツウツ淌ォツ鳴オテァツッツ?テォツゥツゥテャツョツオティツ鳴氾ュツ督
EUC-JPc3afc2a6c2bbc3abc2b3c29fc3abc296c2b5c3a7c2afc280c3abc2a9c2a9c3acc2aec2b5c3a8c296c294c3adc293c295誰側損谷続?谷?袖巽俗?谷息息狸速袖竪??鱈??
UTF-8c3afc2a6c2bbc3abc2b3c29fc3abc296c2b5c3a7c2afc280c3abc2a9c2a9c3acc2aec2b5c3a8c296c294c3adc293c295僚볟떵節멩쮵薔퓕
UHCc3afc2a6c2bbc3abc2b3c29fc3abc296c2b5c3a7c2afc280c3abc2a9c2a9c3acc2aec2b5c3a8c296c294c3adc293c295챦짝쨩챘쨀혺챘혯쨉챌짱?챘짤짤챙짰쨉챔혯혬챠혫혮