同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2acc3abc2b6c2bac3acc29cc2a2c3a8c289c2b6c3abc29dc2b8c3acc2bbc2aec3a8c289c2b6 | 怜붺ì¢è¶ë¸컮è¶ |
SJIS-WIN | c3afc2a6c2acc3abc2b6c2bac3acc29cc2a2c3a8c289c2b6c3abc29dc2b8c3acc2bbc2aec3a8c289c2b6 | テッツヲツャテォツカツコテャツ慊「ティツ可カテォツ敖クテャツサツョティツ可カ |
EUC-JP | c3afc2a6c2acc3abc2b6c2bac3acc29cc2a2c3a8c289c2b6c3abc29dc2b8c3acc2bbc2aec3a8c289c2b6 | 誰側測谷其尊狸?蔵竪?其谷?存狸損速竪?其 |
UTF-8 | c3afc2a6c2acc3abc2b6c2bac3acc29cc2a2c3a8c289c2b6c3abc29dc2b8c3acc2bbc2aec3a8c289c2b6 | 怜붺ì¢è¶ë¸ì»®è¶ |
UHC | c3afc2a6c2acc3abc2b6c2bac3acc29cc2a2c3a8c289c2b6c3abc29dc2b8c3acc2bbc2aec3a8c289c2b6 | 챦짝짭챘쨋쨘챙혵짖챔혟쨋챘혶쨍챙쨩짰챔혟쨋 |