同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b1c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b14d | 嶺ì¸ë 쨱嶺ì¸ë 쨱M |
SJIS-WIN | c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b1c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b14d | テッツヲツォテャツ仰クテォツ敖?テャツィツアテッツヲツォテャツ仰クテォツ敖?テャツィツアM |
EUC-JP | c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b1c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b14d | 誰側束狸?存谷??狸即賊誰側束狸?存谷??狸即賊M |
UTF-8 | c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b1c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b14d | 嶺ì¸ë 쨱嶺ì¸ë 쨱M |
UHC | c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b1c3afc2a6c2abc3acc28bc2b8c3abc29dc2a0c3acc2a8c2b14d | 챦짝짬챙혢쨍챘혶혻챙짢짹챦짝짬챙혢쨍챘혶혻챙짢짹M |