同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3acc287c2bfc3acc2b8c2a6c3a4c2b9c299 | 嶺ë®뿫é·ì¿츦习|
SJIS-WIN | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3acc287c2bfc3acc2b8c2a6c3a4c2b9c299 | テッツヲツォテォツ堋ョテォツソツォテゥツ敖キテャツ?ソテャツクツヲテ、ツケツ |
EUC-JP | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3acc287c2bfc3acc2b8c2a6c3a4c2b9c299 | 誰側束谷?速谷多束辿?揃狸?多狸存側辰孫? |
UTF-8 | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3acc287c2bfc3acc2b8c2a6c3a4c2b9c299 | 嶺ë®ë¿«é·ì¿ì¸¦ä¹ |
UHC | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3acc287c2bfc3acc2b8c2a6c3a4c2b9c299 | 챦짝짬챘혳짰챘쩔짬챕혶쨌챙혝쩔챙쨍짝채쨔혲 |