同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc2bdc2a8c3acc28ac2adc3afc2a7c2a0 | 嶺ë®뿫é·뽨ìÂÂ易|
SJIS-WIN | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc2bdc2a8c3acc28ac2adc3afc2a7c2a0 | テッツヲツォテォツ堋ョテォツソツォテゥツ敖キテォツスツィテャツ環ュテッツァツ? |
EUC-JP | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc2bdc2a8c3acc28ac2adc3afc2a7c2a0 | 誰側束谷?速谷多束辿?揃谷遜即狸?足誰則? |
UTF-8 | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc2bdc2a8c3acc28ac2adc3afc2a7c2a0 | 嶺ë®ë¿«é·ë½¨ìï§ |
UHC | c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc2bdc2a8c3acc28ac2adc3afc2a7c2a0 | 챦짝짬챘혳짰챘쩔짬챕혶쨌챘쩍짢챙혡짯챦짠혻 |