同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc291c3a8c287c2bec3acc2b7c294嶺뚮뿫靷뗰쭑臾췔
SJIS-WINc3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc291c3a8c287c2bec3acc2b7c294テッツヲツォテォツ堋ョテォツソツォテゥツ敖キテォツ猟ーテャツュツ妥ィツ?セテャツキツ
EUC-JPc3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc291c3a8c287c2bec3acc2b7c294誰側束谷?速谷多束辿?揃谷?属狸足?竪?他狸揃?
UTF-8c3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc291c3a8c287c2bec3acc2b7c294嶺뚮뿫靷뗰쭑臾췔
UHCc3afc2a6c2abc3abc29ac2aec3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc291c3a8c287c2bec3acc2b7c294챦짝짬챘혳짰챘쩔짬챕혶쨌챘혰째챙짯혩챔혝쩐챙쨌혬