同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2a4c3abc280c281c3abc2b9c296c3a8c2b8c2b0c3acc295c2b6c3afc2bcc28ec3a8c280c2b3 | 捻ëÂÂë¹Â踰ì¶ï¼Âè³ |
SJIS-WIN | c3afc2a6c2a4c3abc280c281c3abc2b9c296c3a8c2b8c2b0c3acc295c2b6c3afc2bcc28ec3a8c280c2b3 | テッツヲツ、テォツ?ツ?ォツケツ姪ィツクツーテャツ閉カテッツシツ偲ィツ?ツウ |
EUC-JP | c3afc2a6c2a4c3abc280c281c3abc2b9c296c3a8c2b8c2b0c3acc295c2b6c3afc2bcc28ec3a8c280c2b3 | 誰側造谷??谷孫?竪存属狸?其誰村?竪?続 |
UTF-8 | c3afc2a6c2a4c3abc280c281c3abc2b9c296c3a8c2b8c2b0c3acc295c2b6c3afc2bcc28ec3a8c280c2b3 | 捻ëë¹è¸°ì¶ï¼è³ |
UHC | c3afc2a6c2a4c3abc280c281c3abc2b9c296c3a8c2b8c2b0c3acc295c2b6c3afc2bcc28ec3a8c280c2b3 | 챦짝짚챘?혖챘쨔혯챔쨍째챙혮쨋챦쩌혦챔?쨀 |