同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c2a4c3abc280c280c3acc289c2b4c3adc29dc2b8c3a7c2b9c2b9c3abc2a8c2afc3abc2a7c291 | 捻ëÂÂì´Ã¸繹먯맠|
SJIS-WIN | c3afc2a6c2a4c3abc280c280c3acc289c2b4c3adc29dc2b8c3a7c2b9c2b9c3abc2a8c2afc3abc2a7c291 | テッツヲツ、テォツ?ツ?テャツ可エテュツ敖クテァツケツケテォツィツッテォツァツ |
EUC-JP | c3afc2a6c2a4c3abc280c280c3acc289c2b4c3adc29dc2b8c3a7c2b9c2b9c3abc2a8c2afc3abc2a7c291 | 誰側造谷??狸?卒鱈?存巽孫孫谷即俗谷則? |
UTF-8 | c3afc2a6c2a4c3abc280c280c3acc289c2b4c3adc29dc2b8c3a7c2b9c2b9c3abc2a8c2afc3abc2a7c291 | 捻ëì´í¸ç¹¹ë¨¯ë§ |
UHC | c3afc2a6c2a4c3abc280c280c3acc289c2b4c3adc29dc2b8c3a7c2b9c2b9c3abc2a8c2afc3abc2a7c291 | 챦짝짚챘??챙혟쨈챠혶쨍챌쨔쨔챘짢짱챘짠혩 |