同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a85740c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a857534d | ï¦Â먮젨W@ï¦Â먮젨WSM |
SJIS-WIN | c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a85740c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a857534d | テッツヲツ敕ォツィツョテャツ?ツィW@テッツヲツ敕ォツィツョテャツ?ツィWSM |
EUC-JP | c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a85740c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a857534d | 誰側?谷即速狸?即W@誰側?谷即速狸?即WSM |
UTF-8 | c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a85740c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a857534d | ï¦ë¨®ì ¨W@ï¦ë¨®ì ¨WSM |
UHC | c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a85740c3afc2a6c29dc3abc2a8c2aec3acc2a0c2a857534d | 챦짝혶챘짢짰챙혻짢W@챦짝혶챘짢짰챙혻짢WSM |