同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3afc2a6c29cc3abc2a3c2b8c3abc298c2bbc3a9c28dc2aec3abc28bc2b7c3adc291c2bbc3a8c287c2bec3acc2b7c294列룸똻鍮닷푻臾췔
SJIS-WINc3afc2a6c29cc3abc2a3c2b8c3abc298c2bbc3a9c28dc2aec3abc28bc2b7c3adc291c2bbc3a8c287c2bec3acc2b7c294テッツヲツ愿ォツ」ツクテォツ伉サテゥツ債ョテォツ仰キテュツ堕サティツ?セテャツキツ
EUC-JPc3afc2a6c29cc3abc2a3c2b8c3abc298c2bbc3a9c28dc2aec3abc28bc2b7c3adc291c2bbc3a8c287c2bec3acc2b7c294誰側?谷贈存谷?損辿?速谷?揃鱈?損竪?他狸揃?
UTF-8c3afc2a6c29cc3abc2a3c2b8c3abc298c2bbc3a9c28dc2aec3abc28bc2b7c3adc291c2bbc3a8c287c2bec3acc2b7c294列룸똻鍮닷푻臾췔
UHCc3afc2a6c29cc3abc2a3c2b8c3abc298c2bbc3a9c28dc2aec3abc28bc2b7c3adc291c2bbc3a8c287c2bec3acc2b7c294챦짝혵챘짙쨍챘혱쨩챕혥짰챘혢쨌챠혩쨩챔혝쩐챙쨌혬