同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3afc2a6c289c3acc28bc2b2c3abc281c280c3a7c29cc2b7c3a7c299c2b2c3abc2b1c281c3abc296c2af4d | ï¦Âì²ëÂÂç·ç²ë±Âë¯M |
SJIS-WIN | c3afc2a6c289c3acc28bc2b2c3abc281c280c3a7c29cc2b7c3a7c299c2b2c3abc2b1c281c3abc296c2af4d | テッツヲツ嘉ャツ仰イテォツ??テァツ慊キテァツ卍イテォツアツ?ォツ鳴ッM |
EUC-JP | c3afc2a6c289c3acc28bc2b2c3abc281c280c3a7c29cc2b7c3a7c299c2b2c3abc2b1c281c3abc296c2af4d | 誰側?狸?族谷??巽?揃巽?族谷賊?谷?俗M |
UTF-8 | c3afc2a6c289c3acc28bc2b2c3abc281c280c3a7c29cc2b7c3a7c299c2b2c3abc2b1c281c3abc296c2af4d | ï¦ì²ëç·ç²ë±ë¯M |
UHC | c3afc2a6c289c3acc28bc2b2c3abc281c280c3a7c29cc2b7c3a7c299c2b2c3abc2b1c281c3abc296c2af4d | 챦짝혟챙혢짼챘혖?챌혵쨌챌혲짼챘짹혖챘혯짱M |