同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3aec3acc28ec2b9c3a8c2bbc38ec3a6c3a1c3b1c3b1c3a3c28ec2a4c3aec2b9c384c3aac28ec2bcc28ec2af4dî쎹è»Îæáññ㎤î¹ÄꎼŽ¯M
SJIS-WINc3aec3acc28ec2b9c3a8c2bbc38ec3a6c3a1c3b1c3b1c3a3c28ec2a4c3aec2b9c384c3aac28ec2bcc28ec2af4dテョテャツ篠ケティツサテ偲ヲテ。テアテアテ」ツ篠、テョツケテ?ェツ篠シツ篠ッM
EUC-JPc3aec3acc28ec2b9c3a8c2bbc38ec3a6c3a1c3b1c3b1c3a3c28ec2a4c3aec2b9c384c3aac28ec2bcc28ec2af4d樽狸?孫竪損?脱叩単単達?造樽孫?棚?村?俗M
UTF-8c3aec3acc28ec2b9c3a8c2bbc38ec3a6c3a1c3b1c3b1c3a3c28ec2a4c3aec2b9c384c3aac28ec2bcc28ec2af4dî쎹è»Îæáññ㎤î¹ÄꎼŽ¯M
UHCc3aec3acc28ec2b9c3a8c2bbc38ec3a6c3a1c3b1c3b1c3a3c28ec2a4c3aec2b9c384c3aac28ec2bcc28ec2af4d챤챙혦쨔챔쨩횓챈찼챰챰찾혦짚챤쨔횆챗혦쩌혦짱M