同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3aec285c2a3c3afc2bec282c3a9c297c294c3afc2bdc2bbc3afc2bec286c3a9c2aac2bcc3afc2bdc2b6c3a8c2bbc2b8ツ闔サニ骼カ軸
SJIS-WINc3aec285c2a3c3afc2bec282c3a9c297c294c3afc2bdc2bbc3afc2bec286c3a9c2aac2bcc3afc2bdc2b6c3a8c2bbc2b8テョツ?」テッツセツづゥツ猟氾ッツスツサテッツセツ?ゥツェツシテッツスツカティツサツク
EUC-JPc3aec285c2a3c3afc2bec282c3a9c297c294c3afc2bdc2bbc3afc2bec286c3a9c2aac2bcc3afc2bdc2b6c3a8c2bbc2b8樽?贈誰他?辿??誰遜損誰他?辿捉村誰遜其竪損存
UTF-8c3aec285c2a3c3afc2bec282c3a9c297c294c3afc2bdc2bbc3afc2bec286c3a9c2aac2bcc3afc2bdc2b6c3a8c2bbc2b8ツ闔サニ骼カ軸
UHCc3aec285c2a3c3afc2bec282c3a9c297c294c3afc2bdc2bbc3afc2bec286c3a9c2aac2bcc3afc2bdc2b6c3a8c2bbc2b8챤혚짙챦쩐혗챕혰혬챦쩍쨩챦쩐혛챕짧쩌챦쩍쨋챔쨩쨍