同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3aec282c2a9c3a5c2aec28dc3a8c2a5c283c3afc2bec286c3a8c2abc2b6c3afc2bec29ec3a6c2b1c290c3a9c29cc286宍襃ニ諶゙汐霆
SJIS-WINc3aec282c2a9c3a5c2aec28dc3a8c2a5c283c3afc2bec286c3a8c2abc2b6c3afc2bec29ec3a6c2b1c290c3a9c29cc286テョツつゥテ・ツョツ催ィツ・ツεッツセツ?ィツォツカテッツセツ榲ヲツアツ静ゥツ慊
EUC-JPc3aec282c2a9c3a5c2aec28dc3a8c2a5c283c3afc2bec286c3a8c2abc2b6c3afc2bec29ec3a6c2b1c290c3a9c29cc286樽?息奪速?竪促?誰他?竪束其誰他?脱賊?辿??
UTF-8c3aec282c2a9c3a5c2aec28dc3a8c2a5c283c3afc2bec286c3a8c2abc2b6c3afc2bec29ec3a6c2b1c290c3a9c29cc286宍襃ニ諶゙汐霆
UHCc3aec282c2a9c3a5c2aec28dc3a8c2a5c283c3afc2bec286c3a8c2abc2b6c3afc2bec29ec3a6c2b1c290c3a9c29cc286챤혗짤책짰혥챔짜혘챦쩐혛챔짬쨋챦쩐혷챈짹혨챕혵혛