同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3aec281c2adc3a8c280c2b3c3aec285c2a2c3afc2bdc2bcc3a9c297c294c3afc2bdc2a8c3a8c287c2aa4d | îÂÂè³シéÂÂィèªM |
SJIS-WIN | c3aec281c2adc3a8c280c2b3c3aec285c2a2c3afc2bdc2bcc3a9c297c294c3afc2bdc2a8c3a8c287c2aa4d | テョツ?ュティツ?ツウテョツ?「テッツスツシテゥツ猟氾ッツスツィティツ?ェM |
EUC-JP | c3aec281c2adc3a8c280c2b3c3aec285c2a2c3afc2bdc2bcc3a9c297c294c3afc2bdc2a8c3a8c287c2aa4d | 樽?足竪?続樽?蔵誰遜村辿??誰遜即竪?捉M |
UTF-8 | c3aec281c2adc3a8c280c2b3c3aec285c2a2c3afc2bdc2bcc3a9c297c294c3afc2bdc2a8c3a8c287c2aa4d | îè³î ¢ï½¼éィèªM |
UHC | c3aec281c2adc3a8c280c2b3c3aec285c2a2c3afc2bdc2bcc3a9c297c294c3afc2bdc2a8c3a8c287c2aa4d | 챤혖짯챔?쨀챤혚짖챦쩍쩌챕혰혬챦쩍짢챔혝짧M |