同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3adc29ac29ec3acc2b0c2bcc3adc29ac299c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a4714d | ÃÂÂì°¼ÃÂÂ짤챨챤qM |
SJIS-WIN | c3adc29ac29ec3acc2b0c2bcc3adc29ac299c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a4714d | テュツ堋榲ャツーツシテュツ堋凖ャツァツ、テャツアツィテャツアツ、qM |
EUC-JP | c3adc29ac29ec3acc2b0c2bcc3adc29ac299c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a4714d | 鱈??狸属村鱈??狸則造狸賊即狸賊造qM |
UTF-8 | c3adc29ac29ec3acc2b0c2bcc3adc29ac299c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a4714d | íì°¼í짤챨챤qM |
UHC | c3adc29ac29ec3acc2b0c2bcc3adc29ac299c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a4714d | 챠혳혷챙째쩌챠혳혲챙짠짚챙짹짢챙짹짚qM |