同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3adc298c2aa47c3adc298c2a9c3acc2a8c28dc3adc298c2a9c3acc2a7c2b9c3adc298c2a9c3acc2a7c2ad | êGéì¨Âé짹é짠|
SJIS-WIN | c3adc298c2aa47c3adc298c2a9c3acc2a8c28dc3adc298c2a9c3acc2a7c2b9c3adc298c2a9c3acc2a7c2ad | テュツ伉ェGテュツ伉ゥテャツィツ催ュツ伉ゥテャツァツケテュツ伉ゥテャツァツュ |
EUC-JP | c3adc298c2aa47c3adc298c2a9c3acc2a8c28dc3adc298c2a9c3acc2a7c2b9c3adc298c2a9c3acc2a7c2ad | 鱈?捉G鱈?息狸即?鱈?息狸則孫鱈?息狸則足 |
UTF-8 | c3adc298c2aa47c3adc298c2a9c3acc2a8c28dc3adc298c2a9c3acc2a7c2b9c3adc298c2a9c3acc2a7c2ad | íªGí©ì¨í©ì§¹í©ì§ |
UHC | c3adc298c2aa47c3adc298c2a9c3acc2a8c28dc3adc298c2a9c3acc2a7c2b9c3adc298c2a9c3acc2a7c2ad | 챠혱짧G챠혱짤챙짢혥챠혱짤챙짠쨔챠혱짤챙짠짯 |