同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3adc298c2a7c3adc29ac28bc3acc2b1c295c3acc2a9c290c3acc2b1c2a8c3adc29ac28fc3acc2b1c2a8c3acc2a7c2994d혧횋챕쩐챨횏챨짙M
SJIS-WINc3adc298c2a7c3adc29ac28bc3acc2b1c295c3acc2a9c290c3acc2b1c2a8c3adc29ac28fc3acc2b1c2a8c3acc2a7c2994dテュツ伉ァテュツ堋凝ャツアツ陛ャツゥツ静ャツアツィテュツ堋湘ャツアツィテャツァツ儁
EUC-JPc3adc298c2a7c3adc29ac28bc3acc2b1c295c3acc2a9c290c3acc2b1c2a8c3adc29ac28fc3acc2b1c2a8c3acc2a7c2994d鱈?則鱈??狸賊?狸息?狸賊即鱈??狸賊即狸則?M
UTF-8c3adc298c2a7c3adc29ac28bc3acc2b1c295c3acc2a9c290c3acc2b1c2a8c3adc29ac28fc3acc2b1c2a8c3acc2a7c2994d혧횋챕쩐챨횏챨짙M
UHCc3adc298c2a7c3adc29ac28bc3acc2b1c295c3acc2a9c290c3acc2b1c2a8c3adc29ac28fc3acc2b1c2a8c3acc2a7c2994d챠혱짠챠혳혢챙짹혮챙짤혨챙짹짢챠혳혧챙짹짢챙짠혲M