同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc3b8c284c3acc2a8c2a9c3acc3b8c281c3acc2b1c2a4c3acc3b8c282c3acc2a8c28d7a4d | ìøÂ쨩ìøÂ챤ìøÂì¨ÂzM |
SJIS-WIN | c3acc3b8c284c3acc2a8c2a9c3acc3b8c281c3acc2b1c2a4c3acc3b8c282c3acc2a8c28d7a4d | テャテクツ?ャツィツゥテャテクツ?ャツアツ、テャテクツづャツィツ鉱M |
EUC-JP | c3acc3b8c284c3acc2a8c2a9c3acc3b8c281c3acc2b1c2a4c3acc3b8c282c3acc2a8c28d7a4d | 狸淡?狸即息狸淡?狸賊造狸淡?狸即?zM |
UTF-8 | c3acc3b8c284c3acc2a8c2a9c3acc3b8c281c3acc2b1c2a4c3acc3b8c282c3acc2a8c28d7a4d | ìø쨩ìø챤ìøì¨zM |
UHC | c3acc3b8c284c3acc2a8c2a9c3acc3b8c281c3acc2b1c2a4c3acc3b8c282c3acc2a8c28d7a4d | 챙첩혙챙짢짤챙첩혖챙짹짚챙첩혗챙짢혥zM |