同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc3abc28ec2b8c3abc3b7c28ec2a6c3b0c2a4c38cc3a9c2b6c2bac3aac3b7c2bec3a8c39ac2a14d | ìë¸ë÷¦ð¤Ã鶺ê÷¾èáM |
SJIS-WIN | c3acc3abc28ec2b8c3abc3b7c28ec2a6c3b0c2a4c38cc3a9c2b6c2bac3aac3b7c2bec3a8c39ac2a14d | テャテォツ篠クテォテキツ篠ヲテーツ、テ古ゥツカツコテェテキツセティテ堋。M |
EUC-JP | c3acc3abc28ec2b8c3abc3b7c28ec2a6c3b0c2a4c38cc3a9c2b6c2bac3aac3b7c2bec3a8c39ac2a14d | 狸谷?存谷歎?側丹造?辿其尊棚歎他竪?臓M |
UTF-8 | c3acc3abc28ec2b8c3abc3b7c28ec2a6c3b0c2a4c38cc3a9c2b6c2bac3aac3b7c2bec3a8c39ac2a14d | ìë¸ë÷¦ð¤Ì鶺ê÷¾èÚ¡M |
UHC | c3acc3abc28ec2b8c3abc3b7c28ec2a6c3b0c2a4c38cc3a9c2b6c2bac3aac3b7c2bec3a8c39ac2a14d | 챙챘혦쨍챘첨혦짝챨짚횑챕쨋쨘챗첨쩐챔횣징M |