同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2bbc398c3a8c28ec2b1c380c3a8c28ec2b9c398c3a8c28ec2b1c380c3a8c28ec2bec2b0c3a9c38cc380c3acc3a0ì»ØèŽ±À莹ØèޱÀ莾°éÌÀìà
SJIS-WINc3acc2bbc398c3a8c28ec2b1c380c3a8c28ec2b9c398c3a8c28ec2b1c380c3a8c28ec2bec2b0c3a9c38cc380c3acc3a0テャツサテ佚ィツ篠アテ?ティツ篠ケテ佚ィツ篠アテ?ティツ篠セツーテゥテ古?テャテ?
EUC-JPc3acc2bbc398c3a8c28ec2b1c380c3a8c28ec2b9c398c3a8c28ec2b1c380c3a8c28ec2bec2b0c3a9c38cc380c3acc3a0狸損?竪?賊?竪?孫?竪?賊?竪?他属辿??狸?
UTF-8c3acc2bbc398c3a8c28ec2b1c380c3a8c28ec2b9c398c3a8c28ec2b1c380c3a8c28ec2bec2b0c3a9c38cc380c3acc3a0ì»ØèŽ±À莹ØèޱÀ莾°éÌÀìà
UHCc3acc2bbc398c3a8c28ec2b1c380c3a8c28ec2b9c398c3a8c28ec2b1c380c3a8c28ec2bec2b0c3a9c38cc380c3acc3a0챙쨩횠챔혦짹?챔혦쨔횠챔혦짹?챔혦쩐째챕횑?챙횪