同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2bbc28ec2bfc3b1c3a1c28ec2aec3acc2bbc28ec2bfc3aec2a5c2a2c3a8c28ec2b9c28ec2bfc3a9c3abc28ec2ba컎¿ñᎮ컎¿î¥¢èŽ¹Ž¿é뎺
SJIS-WINc3acc2bbc28ec2bfc3b1c3a1c28ec2aec3acc2bbc28ec2bfc3aec2a5c2a2c3a8c28ec2b9c28ec2bfc3a9c3abc28ec2baテャツサツ篠ソテアテ。ツ篠ョテャツサツ篠ソテョツ・ツ「ティツ篠ケツ篠ソテゥテォツ篠コ
EUC-JPc3acc2bbc28ec2bfc3b1c3a1c28ec2aec3acc2bbc28ec2bfc3aec2a5c2a2c3a8c28ec2b9c28ec2bfc3a9c3abc28ec2ba狸損?多単叩?速狸損?多樽促蔵竪?孫?多辿谷?尊
UTF-8c3acc2bbc28ec2bfc3b1c3a1c28ec2aec3acc2bbc28ec2bfc3aec2a5c2a2c3a8c28ec2b9c28ec2bfc3a9c3abc28ec2ba컎¿ñᎮ컎¿î¥¢èŽ¹Ž¿é뎺
UHCc3acc2bbc28ec2bfc3b1c3a1c28ec2aec3acc2bbc28ec2bfc3aec2a5c2a2c3a8c28ec2b9c28ec2bfc3a9c3abc28ec2ba챙쨩혦쩔챰찼혦짰챙쨩혦쩔챤짜짖챔혦쨔혦쩔챕챘혦쨘