同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2bbc28ec2bfc3aac2b0c28ec2a4c3acc2bbc28ec2bfc3b0c2aec39ac3a8c28ec2b9c28ec2bfc3aec2ba | ì»Â¿ê°Â¤ì»Â¿ð®ÃèÂ¹Â¿îº |
SJIS-WIN | c3acc2bbc28ec2bfc3aac2b0c28ec2a4c3acc2bbc28ec2bfc3b0c2aec39ac3a8c28ec2b9c28ec2bfc3aec2ba | テャツサツ篠ソテェツーツ篠、テャツサツ篠ソテーツョテ堙ィツ篠ケツ篠ソテョツコ |
EUC-JP | c3acc2bbc28ec2bfc3aac2b0c28ec2a4c3acc2bbc28ec2bfc3b0c2aec39ac3a8c28ec2b9c28ec2bfc3aec2ba | 狸損?多棚属?造狸損?多丹速?竪?孫?多樽尊 |
UTF-8 | c3acc2bbc28ec2bfc3aac2b0c28ec2a4c3acc2bbc28ec2bfc3b0c2aec39ac3a8c28ec2b9c28ec2bfc3aec2ba | 컿갤컿ð®Úè¹¿îº |
UHC | c3acc2bbc28ec2bfc3aac2b0c28ec2a4c3acc2bbc28ec2bfc3b0c2aec39ac3a8c28ec2b9c28ec2bfc3aec2ba | 챙쨩혦쩔챗째혦짚챙쨩혦쩔챨짰횣챔혦쨔혦쩔챤쨘 |