同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2bbc28ec2bfc3a9c3abc28ec2bac3acc3afc2bcc3b1c28ec2bdc28ec2bcc3acc3bcc2b0c3b1c28ec2bdc28ec2b0컎¿é뎺ìï¼ñŽ½Ž¼ìü°ñŽ½Ž°
SJIS-WINc3acc2bbc28ec2bfc3a9c3abc28ec2bac3acc3afc2bcc3b1c28ec2bdc28ec2bcc3acc3bcc2b0c3b1c28ec2bdc28ec2b0テャツサツ篠ソテゥテォツ篠コテャテッツシテアツ篠スツ篠シテャテシツーテアツ篠スツ篠ー
EUC-JPc3acc2bbc28ec2bfc3a9c3abc28ec2bac3acc3afc2bcc3b1c28ec2bdc28ec2bcc3acc3bcc2b0c3b1c28ec2bdc28ec2b0狸損?多辿谷?尊狸誰村単?遜?村狸端属単?遜?属
UTF-8c3acc2bbc28ec2bfc3a9c3abc28ec2bac3acc3afc2bcc3b1c28ec2bdc28ec2bcc3acc3bcc2b0c3b1c28ec2bdc28ec2b0컎¿é뎺ìï¼ñŽ½Ž¼ìü°ñŽ½Ž°
UHCc3acc2bbc28ec2bfc3a9c3abc28ec2bac3acc3afc2bcc3b1c28ec2bdc28ec2bcc3acc3bcc2b0c3b1c28ec2bdc28ec2b0챙쨩혦쩔챕챘혦쨘챙챦쩌챰혦쩍혦쩌챙체째챰혦쩍혦째