同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b2c2a8c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a6c3acc2b1c2a8c3acc2b1c2a4724d | 첨짤챨챦챨챤rM |
SJIS-WIN | c3acc2b2c2a8c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a6c3acc2b1c2a8c3acc2b1c2a4724d | テャツイツィテャツァツ、テャツアツィテャツアツヲテャツアツィテャツアツ、rM |
EUC-JP | c3acc2b2c2a8c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a6c3acc2b1c2a8c3acc2b1c2a4724d | 狸族即狸則造狸賊即狸賊側狸賊即狸賊造rM |
UTF-8 | c3acc2b2c2a8c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a6c3acc2b1c2a8c3acc2b1c2a4724d | 첨짤챨챦챨챤rM |
UHC | c3acc2b2c2a8c3acc2a7c2a4c3acc2b1c2a8c3acc2b1c2a6c3acc2b1c2a8c3acc2b1c2a4724d | 챙짼짢챙짠짚챙짹짢챙짹짝챙짹짢챙짹짚rM |