同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2b0c3acc2b1c298c3acc2a9c290c3acc2b1c28cc3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a8c288챰챘쩐챌혦쨩혦쨈
SJIS-WINc3acc2b1c2b0c3acc2b1c298c3acc2a9c290c3acc2b1c28cc3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a8c288テャツアツーテャツアツ佚ャツゥツ静ャツアツ古ュツ伉ヲテャツィツゥテュツ伉ヲテャツィツ
EUC-JPc3acc2b1c2b0c3acc2b1c298c3acc2a9c290c3acc2b1c28cc3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a8c288狸賊属狸賊?狸息?狸賊?鱈?側狸即息鱈?側狸即?
UTF-8c3acc2b1c2b0c3acc2b1c298c3acc2a9c290c3acc2b1c28cc3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a8c288챰챘쩐챌혦쨩혦쨈
UHCc3acc2b1c2b0c3acc2b1c298c3acc2a9c290c3acc2b1c28cc3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a8c288챙짹째챙짹혱챙짤혨챙짹혣챠혱짝챙짢짤챠혱짝챙짢혞