同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a8c294c3adc29ac29bc3acc2a7c2a0챰찼횊챔혦쨔횛짠
SJIS-WINc3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a8c294c3adc29ac29bc3acc2a7c2a0テャツアツーテャツーツシテュツ堋甘ャツアツ氾ュツ伉ヲテャツィツ氾ュツ堋崚ャツァツ?
EUC-JPc3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a8c294c3adc29ac29bc3acc2a7c2a0狸賊属狸属村鱈??狸賊?鱈?側狸即?鱈??狸則?
UTF-8c3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a8c294c3adc29ac29bc3acc2a7c2a0챰찼횊챔혦쨔횛짠
UHCc3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a8c294c3adc29ac29bc3acc2a7c2a0챙짹째챙째쩌챠혳혡챙짹혬챠혱짝챙짢혬챠혳혴챙짠혻