同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c28cc3adc298c2a6c3acc2a7c2b9c3adc29ac2a4c3adc29ac2a9챰찼횊챌혦짹횤횩
SJIS-WINc3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c28cc3adc298c2a6c3acc2a7c2b9c3adc29ac2a4c3adc29ac2a9テャツアツーテャツーツシテュツ堋甘ャツアツ古ュツ伉ヲテャツァツケテュツ堋、テュツ堋ゥ
EUC-JPc3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c28cc3adc298c2a6c3acc2a7c2b9c3adc29ac2a4c3adc29ac2a9狸賊属狸属村鱈??狸賊?鱈?側狸則孫鱈?造鱈?息
UTF-8c3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c28cc3adc298c2a6c3acc2a7c2b9c3adc29ac2a4c3adc29ac2a9챰찼횊챌혦짹횤횩
UHCc3acc2b1c2b0c3acc2b0c2bcc3adc29ac28ac3acc2b1c28cc3adc298c2a6c3acc2a7c2b9c3adc29ac2a4c3adc29ac2a9챙짹째챙째쩌챠혳혡챙짹혣챠혱짝챙짠쨔챠혳짚챠혳짤