同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2b0c3acc2b0c2bcc3adc29ac282c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2ad4d챰찼횂챰혦쩍혦짭M
SJIS-WINc3acc2b1c2b0c3acc2b0c2bcc3adc29ac282c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2ad4dテャツアツーテャツーツシテュツ堋づャツアツーテュツ伉ヲテャツゥツ催ュツ伉ヲテャツァツュM
EUC-JPc3acc2b1c2b0c3acc2b0c2bcc3adc29ac282c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2ad4d狸賊属狸属村鱈??狸賊属鱈?側狸息?鱈?側狸則足M
UTF-8c3acc2b1c2b0c3acc2b0c2bcc3adc29ac282c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2ad4d챰찼횂챰혦쩍혦짭M
UHCc3acc2b1c2b0c3acc2b0c2bcc3adc29ac282c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2ad4d챙짹째챙째쩌챠혳혗챙짹째챠혱짝챙짤혥챠혱짝챙짠짯M