同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a2c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a24d챨찼횉횢챨찼횉횢M
SJIS-WINc3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a2c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a24dテャツアツィテャツーツシテュツ堋嘉ュツ堋「テャツアツィテャツーツシテュツ堋嘉ュツ堋「M
EUC-JPc3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a2c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a24d狸賊即狸属村鱈??鱈?蔵狸賊即狸属村鱈??鱈?蔵M
UTF-8c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a2c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a24d챨찼횉횢챨찼횉횢M
UHCc3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a2c3acc2b1c2a8c3acc2b0c2bcc3adc29ac289c3adc29ac2a24d챙짹짢챙째쩌챠혳혟챠혳짖챙짹짢챙째쩌챠혳혟챠혳짖M