同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a8c3acc2b0c2bcc3acc2a9c290c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2af47챨찼쩐챰혦쩍혦짯G
SJIS-WINc3acc2b1c2a8c3acc2b0c2bcc3acc2a9c290c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2af47テャツアツィテャツーツシテャツゥツ静ャツアツーテュツ伉ヲテャツゥツ催ュツ伉ヲテャツァツッG
EUC-JPc3acc2b1c2a8c3acc2b0c2bcc3acc2a9c290c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2af47狸賊即狸属村狸息?狸賊属鱈?側狸息?鱈?側狸則俗G
UTF-8c3acc2b1c2a8c3acc2b0c2bcc3acc2a9c290c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2af47챨찼쩐챰혦쩍혦짯G
UHCc3acc2b1c2a8c3acc2b0c2bcc3acc2a9c290c3acc2b1c2b0c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a7c2af47챙짹짢챙째쩌챙짤혨챙짹째챠혱짝챙짤혥챠혱짝챙짠짱G