同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3adc29ac298c3acc2b1c2b0c3acc2b1c2a4c3adc298c2a6c3acc2a9챨쩔혦횘챰챤혦ì©
SJIS-WINc3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3adc29ac298c3acc2b1c2b0c3acc2b1c2a4c3adc298c2a6c3acc2a9テャツアツィテャツゥツ氾ュツ伉ヲテュツ堋佚ャツアツーテャツアツ、テュツ伉ヲテャツゥ
EUC-JPc3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3adc29ac298c3acc2b1c2b0c3acc2b1c2a4c3adc298c2a6c3acc2a9狸賊即狸息?鱈?側鱈??狸賊属狸賊造鱈?側狸息
UTF-8c3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3adc29ac298c3acc2b1c2b0c3acc2b1c2a4c3adc298c2a6c3acc2a9챨쩔혦횘챰챤혦ì©
UHCc3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3adc29ac298c3acc2b1c2b0c3acc2b1c2a4c3adc298c2a6c3acc2a9챙짹짢챙짤혬챠혱짝챠혳혱챙짹째챙짹짚챠혱짝챙짤