同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3acc2a7c296c3acc2b1c294c3acc2a9c28cc3adc29ac28ec3acc2b1c28c챨쩔혦짖챔쩌횎챌
SJIS-WINc3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3acc2a7c296c3acc2b1c294c3acc2a9c28cc3adc29ac28ec3acc2b1c28cテャツアツィテャツゥツ氾ュツ伉ヲテャツァツ姪ャツアツ氾ャツゥツ古ュツ堋偲ャツアツ
EUC-JPc3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3acc2a7c296c3acc2b1c294c3acc2a9c28cc3adc29ac28ec3acc2b1c28c狸賊即狸息?鱈?側狸則?狸賊?狸息?鱈??狸賊?
UTF-8c3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3acc2a7c296c3acc2b1c294c3acc2a9c28cc3adc29ac28ec3acc2b1c28c챨쩔혦짖챔쩌횎챌
UHCc3acc2b1c2a8c3acc2a9c294c3adc298c2a6c3acc2a7c296c3acc2b1c294c3acc2a9c28cc3adc29ac28ec3acc2b1c28c챙짹짢챙짤혬챠혱짝챙짠혯챙짹혬챙짤혣챠혳혦챙짹혣