同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a9c290c3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a7c2acc3adc298c2a6c3acc2a8c298 | 챨ì©ÂÃÂÂì±Âæ짬æ쨠|
SJIS-WIN | c3acc2b1c2a8c3acc2a9c290c3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a7c2acc3adc298c2a6c3acc2a8c298 | テャツアツィテャツゥツ静ュツ堋甘ャツアツ氾ュツ伉ヲテャツァツャテュツ伉ヲテャツィツ |
EUC-JP | c3acc2b1c2a8c3acc2a9c290c3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a7c2acc3adc298c2a6c3acc2a8c298 | 狸賊即狸息?鱈??狸賊?鱈?側狸則測鱈?側狸即? |
UTF-8 | c3acc2b1c2a8c3acc2a9c290c3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a7c2acc3adc298c2a6c3acc2a8c298 | 챨ì©íì±í¦ì§¬í¦ì¨ |
UHC | c3acc2b1c2a8c3acc2a9c290c3adc29ac28ac3acc2b1c294c3adc298c2a6c3acc2a7c2acc3adc298c2a6c3acc2a8c298 | 챙짹짢챙짤혨챠혳혡챙짹혬챠혱짝챙짠짭챠혱짝챙짢혱 |