同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac289c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac2894d | 챨쨩챨ÃÂÂ챨쨩챨ÃÂÂM |
SJIS-WIN | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac289c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac2894d | テャツアツィテャツィツゥテャツアツィテュツ堋嘉ャツアツィテャツィツゥテャツアツィテュツ堋窺 |
EUC-JP | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac289c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac2894d | 狸賊即狸即息狸賊即鱈??狸賊即狸即息狸賊即鱈??M |
UTF-8 | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac289c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac2894d | 챨쨩챨í챨쨩챨íM |
UHC | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac289c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3adc29ac2894d | 챙짹짢챙짢짤챙짹짢챠혳혟챙짹짢챙짢짤챙짹짢챠혳혟M |