同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3acc2a8c2a9c3adc29ac2aac3acc2b0c2bd4d | 챨쨩챨쨩ê창M |
SJIS-WIN | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3acc2a8c2a9c3adc29ac2aac3acc2b0c2bd4d | テャツアツィテャツィツゥテャツアツィテャツィツゥテュツ堋ェテャツーツスM |
EUC-JP | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3acc2a8c2a9c3adc29ac2aac3acc2b0c2bd4d | 狸賊即狸即息狸賊即狸即息鱈?捉狸属遜M |
UTF-8 | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3acc2a8c2a9c3adc29ac2aac3acc2b0c2bd4d | 챨쨩챨쨩íªì°½M |
UHC | c3acc2b1c2a8c3acc2a8c2a9c3acc2b1c2a8c3acc2a8c2a9c3adc29ac2aac3acc2b0c2bd4d | 챙짹짢챙짢짤챙짹짢챙짢짤챠혳짧챙째쩍M |