同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a8c2a9c3acc2a7c29ac3acc2b1c2a4c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a9c28d | 챨쨩ì§Â챤æì©Âæ쩠|
SJIS-WIN | c3acc2b1c2a8c3acc2a8c2a9c3acc2a7c29ac3acc2b1c2a4c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a9c28d | テャツアツィテャツィツゥテャツァツ堙ャツアツ、テュツ伉ヲテャツゥツ催ュツ伉ヲテャツゥツ |
EUC-JP | c3acc2b1c2a8c3acc2a8c2a9c3acc2a7c29ac3acc2b1c2a4c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a9c28d | 狸賊即狸即息狸則?狸賊造鱈?側狸息?鱈?側狸息? |
UTF-8 | c3acc2b1c2a8c3acc2a8c2a9c3acc2a7c29ac3acc2b1c2a4c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a9c28d | 챨쨩ì§ì±¤í¦ì©í¦ì© |
UHC | c3acc2b1c2a8c3acc2a8c2a9c3acc2a7c29ac3acc2b1c2a4c3adc298c2a6c3acc2a9c28dc3adc298c2a6c3acc2a9c28d | 챙짹짢챙짢짤챙짠혳챙짹짚챠혱짝챙짤혥챠혱짝챙짤혥 |